Lead Character Artist Total War Historical.
Professional Experience:
Lead Character Artist
Creative Assembly
• Current Position: 2020 - Present (3 years, 10 months)
• Led character art development and contributed to the unannounced title's visual excellence.
Lead Character Artist
Creative Assembly
• 2016 - 2020 (4 years)
• Played a pivotal role in creating character assets for Total War Three Kingdoms, ensuring high-quality visuals and performance.
Senior Character Artist
Creative Assembly
• 2015 - 2016 (1 year)
• Contributed to character modeling and texturing for the critically acclaimed game, Total War Warhammer.
Lead Character Artist
Creative Assembly
• 2013 - 2015 (2 years)
• Led the character art team and contributed to the development of Total War Attila, focusing on character modeling and design.
Senior Character Artist
Creative Assembly
• 2012 - 2013 (1 year)
• Worked on character modeling for the faces and bodies of Total War Rome 2, as well as some armors and campaign map agents.
• Character asset development for Total War Rome 2.
Senior Character Artist
Creative Assembly
• July 2011 - 2012 (7 months)
• Contributed to character art assets and development for the expansion pack of Shogun 2: Fall of the Samurai.
Skills:
• Character Modeling
• Texturing
• Substance Painter
• Marvelous Designer
• 3D Studio Max
• ZBrush
• Adobe Photoshop
• Concept Art
• Pipeline development