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Mauro Bonelli
Mauro Bonelli
Lead Character Artist on Total War Historical
London, United Kingdom

Summary

Lead Character Artist Total War Historical.

Professional Experience:
Lead Character Artist
Creative Assembly
• Current Position: 2020 - Present (3 years, 10 months)
• Led character art development and contributed to the unannounced title's visual excellence.

Lead Character Artist
Creative Assembly
• 2016 - 2020 (4 years)
• Played a pivotal role in creating character assets for Total War Three Kingdoms, ensuring high-quality visuals and performance.

Senior Character Artist
Creative Assembly
• 2015 - 2016 (1 year)
• Contributed to character modeling and texturing for the critically acclaimed game, Total War Warhammer.

Lead Character Artist
Creative Assembly
• 2013 - 2015 (2 years)
• Led the character art team and contributed to the development of Total War Attila, focusing on character modeling and design.

Senior Character Artist
Creative Assembly
• 2012 - 2013 (1 year)
• Worked on character modeling for the faces and bodies of Total War Rome 2, as well as some armors and campaign map agents.
• Character asset development for Total War Rome 2.

Senior Character Artist
Creative Assembly
• July 2011 - 2012 (7 months)
• Contributed to character art assets and development for the expansion pack of Shogun 2: Fall of the Samurai.

Skills:
• Character Modeling
• Texturing
• Substance Painter
• Marvelous Designer
• 3D Studio Max
• ZBrush
• Adobe Photoshop
• Concept Art
• Pipeline development

Skills

Character Modeling3d character sculpting, texturing, low poly

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer